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Principal Engineer at Activision

Location: Woodland Hills, California, 91367, United States of America

Job Summary:

Job Duties and Scopes:
- Architect, implement, and support various significant features for the Call of Duty franchise.
- Design and optimize dynamic systems to enhance player experience.
- Research advanced techniques for AAA game visuals and performance.
- Collaborate with engineers and content creators on technical design.
- Support performance analysis, memory budgeting, and provide mentorship.

Required Skills:
- Proficiency in C++ programming.
- Excellent debugging and performance analysis skills.
- Knowledge of 3D math and algebra.
- Ability to work independently and self-motivate.

Required Experiences:
- 5+ years in core game technology development.
- Significant contributions to five or more shipped games.
- Experience in architecting and debugging threaded systems.
- Background in graphical and asset pipeline feature architecture.

Job URLs: